Research

Gaming Disability: Disability Perspectives on Contemporary Video Games (2022)

Chapter 9: A Spectrum of Real: Augmented Reality and Social Scaffolding, Craig Smith and Heath Wild

Smith, C., & Wild, H (2022). A Spectrum of Real: Augmented Reality and Social Scaffolding. In Gaming Disability (pp. 105-116). Routledge.

https://www.routledge.com/Gaming-Disability-Disability-Perspectives-on-Contemporary-Video-Games/Ellis-Leaver-Kent/p/book/9781032372853